Here is a port of something else I had made for GP2X. Transitory Vectors is essentially a platformer. You move to the right and jump. But its not really a game. Along with being incredibly short its includes no hazards or obstacles.
This entry was posted on Sunday, March 27th, 2011 at 4:08 am and is filed under Transitory Vectors. You can follow any responses to this entry through the RSS 2.0 feed.
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5 Responses to Transitory Vectors v1.0 – Wii & Windows
Its a bit floaty but the collision detection is very good. Is a sdl library you are using or a custom platformer engine?
Thanks. Everything gameplay related (such as the collision system) is completely custom made.
does it need to be black and white or is that a style choice?
Its mostly just a style choice.
haha, awesome man.