I’ve ported (and totally re written) Super Pixel Jumper for PS3! Use the left and right directional buttons to move and the X button to jump.
Downloads:
Super Pixel Jumper v1.2
Super Pixel Jumper v1.2 for 4.xx CFW
I’ve ported (and totally re written) Super Pixel Jumper for PS3! Use the left and right directional buttons to move and the X button to jump.
Downloads:
Super Pixel Jumper v1.2
Super Pixel Jumper v1.2 for 4.xx CFW
Here is the first look at the inexplicably popular on Wii but extremely buggy and consequently abandoned and now remade Dance Clone. It isn’t much of a game yet. But I’m a lot more excited about working on it now that I have a fresh start and I’m going to be releasing it for both Wii and PS3 (starting here with PS3). So you can expect updates in the future. I’ll try to even get more done before this months psx-scene deadline (you can already vote for it here).
It controls with the directional buttons. If anyone has a PS3 dance mat (the one that came with Dance Dance Revolution for PS3, a third party mat or even a PS2 dance mat with a converter) then I would greatly appreciate it if you would test it out. I don’t have one and I think it might work but I’m not sure how the buttons on it map or even if it will be possible for me to support them.
It was tested on Rogero’s 4.40 CFW.
As an added bonus, here is a resigned copy of my game Avoidance that (thanks to z3roblu3’s CFW 4.xx Resigner Script) will now play on newer custom firmware (just like Dance Clone). Though I’m sure somebody else has probably re signed and re posted it by now.
Here is a redone port of Avoidance for PS3.
I had released a PS3 port ages ago but it was busted and really just unplayable. So I completely rewrote everything to do with rendering and it now runs incredibly smoothly.
Just use the analog stick (either one) to move around and avoid the approaching red squares.
Links:
Download the PS3 version from PlatonicRobot.com
P.S. you can vote for this in the monthly PSX-Scene contest!
In this small update I’ve fixed a problem with track saving, replaced the PS3 analog stick controls with Sixaxis motion controls and the Wii version of course now features the most recent home dashboard menu.
Now on PS3 you use the X button to accelerate, the circle button to go in reverse and you just tilt the controller to turn.
Links:
Download the Wii version from PlatonicRobot.com
Download the PS3 version from PlatonicRobot.com
Download the PS3 version from Brewology.com
P.S. You can vote for this in the monthly psx-scene contest! You can also vote for Hero City 2!
Video provided by Manster.
Hero City 2 is an open world superhero game. You run and jump around punching monsters and robots and collecting things and in the process of doing so you upgrade your abilities and unlock new tasks. It’s a massive step up from the first Hero City.
There are some differences between this and the original Wii version. Most of which I hope to correct in future updates. But overall it’s a pretty decent port. It runs at 60 frames per second in HD and looks exactly as it should.
I think it’s probably the best homebrew game on PS3 (though that’s obviously subjective and I’m definitely biased). It’s certainly the one I’m most proud of. So I hope you like it. Feedback is always appreciated.
Controls:
Left analog stick = controls the player
Right analog stick = controls the camera
L1 = left punch
R1 = right punch
X = jump (hold to charge up)
Square = save
Triangle = return to the title screen
Links:
Download the PS3 version from PlatonicRobot.com
Download the PS3 version from Brewology.com
P.S. You can vote for this in the monthly psx-scene contest!