Super Pixel Jumper v1.3 – Wii

May 27, 2013

I’ve updated Super Pixel Jumper for Wii. The music is looping properly again, there have been a lot of behind the scenes changes (mostly as a result of cleanup / rewrites done for the PS3 port), and it has all of the usual updates that have been in my other recent releases (newer home menu and bug fixes).

Download Super Pixel Jumper v1.3 at PlatonicRobot.com

I also set a new high score well testing it! I’m now at the top of the leaderboard with 4331 points. I hadn’t mentioned it yet, but I not so recently made a tumblr page for my homebrew (platonicrobot.tumblr.com). Right now it’s just setup to automatically post whenever someone sets a new personal high score on any leaderboard. I haven’t really decided what (if anything) else to do with it. Let me know if you have any suggestions. I don’t plan to stop using this word press blog for release news and things like that but maybe I’ll start cross posting…


18 Wii homebrew updates

May 20, 2013

I’ve updated a bunch of my homebrew programs. There have been no actual gameplay changes, but like the last couple things I released for Wii (Wii Chatter v0.3 and They Do Not Die 2 v0.9) they have a newer home menu and have all been compiled with more up to date libraries so a ton of bugs have been corrected (newer wiimotes for example are now compatible).

CascadeBeneath v1.2 for Wii
CubicleShooter v0.5 for Wii
Cherophobe v1.3 for Wii
CylinderDodge v1.2 for Wii
DontGetCrushed v1.3 for Wii
ElongatedReptile v0.3 for Wii
GoodbyeWorld v1.4 for Wii
HeroCity2 v1.5 for Wii
HeroCity v0.7 for Wii
MazeGenerator v1.6 for Wii
SketchFight v0.5 for Wii
SlimeRoll v0.4 for Wii
ThreePointO v1.4 for Wii
TwoPointFive v1.3 for Wii
UFORacer v3.6 for Wii
WeAreNowhere v0.5 for Wii
WiiExhibit v0.5 for Wii
WintersEnd v1.3 for Wii


Super Pixel Jumper v1.2 – PS3

May 18, 2013

I’ve ported (and totally re written) Super Pixel Jumper for PS3! Use the left and right directional buttons to move and the X button to jump.

Downloads:
Super Pixel Jumper v1.2
Super Pixel Jumper v1.2 for 4.xx CFW


Dance Clone v0.6 – PS3

April 23, 2013

Here is the first look at the inexplicably popular on Wii but extremely buggy and consequently abandoned and now remade Dance Clone. It isn’t much of a game yet. But I’m a lot more excited about working on it now that I have a fresh start and I’m going to be releasing it for both Wii and PS3 (starting here with PS3). So you can expect updates in the future. I’ll try to even get more done before this months psx-scene deadline (you can already vote for it here).

It controls with the directional buttons. If anyone has a PS3 dance mat (the one that came with Dance Dance Revolution for PS3, a third party mat or even a PS2 dance mat with a converter) then I would greatly appreciate it if you would test it out. I don’t have one and I think it might work but I’m not sure how the buttons on it map or even if it will be possible for me to support them.

It was tested on Rogero’s 4.40 CFW.

Download Dance Clone v0.6

As an added bonus, here is a resigned copy of my game Avoidance that (thanks to z3roblu3’s CFW 4.xx Resigner Script) will now play on newer custom firmware (just like Dance Clone). Though I’m sure somebody else has probably re signed and re posted it by now.

Download Avoidance v1.3


Wii Chatter v0.3 – Wii

April 16, 2013

I’ve updated Wii Chatter!

The new version features a few additional keys on the keyboard (including the long request question mark) and may or may not have partial USB keyboard support (USB keyboards don’t seem to be working with any homebrew for me so I can’t really test it until I figure out what that’s about).

The maximum length for a post has been slightly increased.

It automatically refreshes once every 15 seconds (as long as you are scrolled down to the bottom and the cursor is off screen).

It looks different and you can randomize the color scheme at any time by pressing 2 or reset it by pressing 1. If there is demand for it I’ll setup a proper color selection menu and have the color scheme saved and loaded.

The frame rate has improved.

Since I finally updated the libraries I’m using there shouldn’t be any more problems with new Wiimotes and I’m sure there are probably other obscure bugs I’m not aware of that have been corrected.

Links:
Download the Wii version from PlatonicRobot.com